Make sure to keep your third skill running, use your first skill to keep your shields up and go nuts on spamming your artillery units. Protea has a very unique skill set that is just a lot of fun to use: You can get something out of every ability and actually be useful. The lack of any survivability in this build might be a problem during longer runs, so make sure to change that according to your chosen missions. Equilibrium makes health orbs drop again, adding a delay to energy orb replenishment but acting as an energy orb itself worth 110 energy. Energize+dispensary will provide at minimum, assuming a proc, 225 energy per 15s. We recommend either picking up Constitution for more ability duration or a survivability mod like Vitality or Redirection. In any case, the gain from running equilibrium and fiber is fairly marginal if you have energize. due to a Trinity), feel free to use something else. But if you find yourself in a group with energy replenish (e.g. Primed Flow helps a little bit, especially with your ‘Dispensary’ running all the time. Protea Deluxe : r/Warframe Ah, I can now cosplay as Captain Amelia from Treasure Planet r/nsfwarframe Yokerkey GenesisRev InkAsh :insert awooga copypasta here its too early in the morning for me to bother: vishaalmurjani1997 Plurpo -Ember 2 yr. You want to max out on duration to give each summoned canon as much chance to deal damage as possible.Īfter that you want to focus on range and put ability damage third, because range is fairly important on open tile sets, especially if you’re running an endless mission. ‘Blaze Artillery’ is by far the best damage skill Protea has to offer, so building around it and maximizing the damage output seems like a great idea. Tip: If you want to know more about Protea and her abilities, feel free to take a look at the wikia page. In regard to the aura mod slot you almost always either want to pick Energy Siphon or Corrosive Projection, depending on the mission and your team composition. Rescue, Capture, etc.), while a longer ability duration is useful in endless missions. Generally speaking, you might want to use a lower duration for missions where you can’t stand around (e.g. That said, Protea’s first three abilities are always useful and depending on your build you can easily carry your whole team through long endless missions. Especially ‘Temporal Anchor’ feels too weak to build around, because you have to deal damage first before the ability will deal even more damage – often leaving you without enemies to damage with the ability itself. Sadly, even though you might be able to use all of Protea’s skills in a mission, they are not similar useful.
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